Book 11 of Boss Fight Books
Language: English
1-Up Agro Boss Fight Books Computers Criticism EGM Fumito Ueda Games Games & Activities Gaming History Ico Japan Kenji Kaido Memoir Mono Nick Suttner Nonfiction PS2 PS3 Playstation Programming Shadow of the Colossus Sony SotC Team Ico The Last Guardian Video & Mobile Wander action-adventure boss fights computer game development indie game minimalism tragedy video game videogame
Publisher: Boss Fight Books
Published: Mar 29, 2016
Description:
When Derek Yu released Spelunky for free in 2008, his roguelike-inspired platformer took the indie game community by storm with its combination of classic platform mechanics, extreme difficulty, and random level generation. Four years later, Spelunky's HD remake went on to become PC Gamer's Game of the Year and earn perfect scores from Polygon and Eurogamer. But how is a "perfect" game made? Spelunky is Boss Fight's first autobiographical book: the story of a game's creation as told by its creator. Using his own game as a vehicle, Derek Yu discusses such wide-ranging topics as randomization, challenge, indifferent game worlds, player feedback, development team dynamics, and what's required to actually finish a game. Grab some ropes, a mattock, and your favorite pug-this book is going to dig deep.